Carr’s interception cost the team the game.
This is a popular notion that was thrown around following the loss. That the early interception thrown by Derek Carr killed the momentum of not only the drive (obviously) but of the entire game.
That Carr’s interception was demotivating, and from that point, the energy of the team was flat, and that the overall awful performance could be attributed to this one play.
There are countless amount of tweets out there that are similar to this one.
Yes, it was a bad decision and a worse throw, or maybe vice versa. No doubt about it. It cost the Raiders at least 3 points, and maybe 7. But that’s it.
Oakland looked sharp for roughly three minutes on Sunday, and were terrible for the remaining 57.
The Carr interception was just one play, and there were 52 others in the game.
The Carr interception killed one drive, but the Raiders failed to score on seven of the remaining eight, with a Sebastian Janikowski field goal being their final points of the game.
Here is what cost the Raiders the game:
Allowing 40 carries for 183 yards and a 3 TDs, and 406 yards of total offense. Sure, the offense didn’t help, but the defense yet again proved why they have been the worst in the league through the first six weeks of the season.